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123
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EPIA
2009
Springer
15 years 7 months ago
Towards a Spatial Model for Humanoid Social Robots
This paper presents an approach to endow a humanoid robot with the capability of learning new objects and recognizing them in an unstructured environment. New objects are learnt, w...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
144
Voted
VISSYM
2004
15 years 4 months ago
Volume Visualization and Visual Queries for Large High-Dimensional Datasets
We propose a flexible approach for the visualization of large, high-dimensional datasets. The raw, highdimensional data is mapped into an abstract 3D distance space using the Fast...
Guido Reina, Thomas Ertl
309
Voted
VR
2011
IEEE
376views Virtual Reality» more  VR 2011»
14 years 7 months ago
Self-motion illusions in immersive virtual reality environments
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...
Gerd Bruder, Frank Steinicke, Phil Wieland
172
Voted
SMI
2008
IEEE
255views Image Analysis» more  SMI 2008»
15 years 10 months ago
GPU-accelerated surface denoising and morphing with lattice Boltzmann scheme
In this paper, we introduce a parallel numerical scheme, the lattice Boltzmann method, to shape modeling applications. The motivation of using this originally-designed fluid dyna...
Ye Zhao
108
Voted
ICIAR
2005
Springer
15 years 9 months ago
Shape Similarity Measurement for Boundary Based Features
In this study, we propose two algorithms for measuring the distance between shape boundaries. In the algorithms, shape boundary is represented by the Beam Angle Statistics (BAS), w...
Nafiz Arica, Fatos T. Yarman-Vural