This paper presents an approach to endow a humanoid robot with the capability of learning new objects and recognizing them in an unstructured environment. New objects are learnt, w...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
We propose a flexible approach for the visualization of large, high-dimensional datasets. The raw, highdimensional data is mapped into an abstract 3D distance space using the Fast...
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...
In this paper, we introduce a parallel numerical scheme, the lattice Boltzmann method, to shape modeling applications. The motivation of using this originally-designed fluid dyna...
In this study, we propose two algorithms for measuring the distance between shape boundaries. In the algorithms, shape boundary is represented by the Beam Angle Statistics (BAS), w...