We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
The proliferation of Geo-Information (GI) production in web-based collaboration environments such as mapping mashups built on top of mapping APIs such as GoogleMaps API poses new c...
It has been shown that self-organized maps, when adequately trained with the set of integers 1 to 32, lay out real numbers in a 2D map in an ordering that is superior to any of the...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
The 3-D shape perceived from viewing a stereoscopic movie depends on the viewing conditions, most notably on the screen size and distance, and depth and size distortions appear be...