This paper analyses the probability that randomly deployed sensor nodes triangulate any point within the target area. Its major result is the probability of triangulation for any p...
This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph repr...
Henrik Andreasson, Tom Duckett, Achim J. Lilientha...
Abstract-- A distributed swarm aggregation algorithm is developed for a team of multiple kinematic agents. Specifically, each agent is assigned with a control law which is the sum ...
We describe an adaptation of the billiard algorithm for finding dense packings of equal spheres inside a domain of the euclidean space. In order to improve the convergence of this...
We investigate the problem of how to evaluate, fast and efficiently, classes of optimal route queries on a massive graph in a unified framework. To evaluate a route query effectiv...