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INTETAIN
2005
Springer
15 years 3 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
IPSN
2005
Springer
15 years 3 months ago
Some sensor network elements for ubiquitous computing
— Ubiquitous computing applications often use a user's context to automatically adjust their behavior to the situation. We have developed three types of wireless sensor node...
Waylon Brunette, Jonathan Lester, Adam D. Rea, Gae...
ICMI
2004
Springer
152views Biometrics» more  ICMI 2004»
15 years 3 months ago
Exploiting prosodic structuring of coverbal gesticulation
Although gesture recognition has been studied extensively, communicative, affective, and biometrical “utility” of natural gesticulation remains relatively unexplored. One of t...
Sanshzar Kettebekov
AUIC
2004
IEEE
15 years 1 months ago
Dogs or Robots - Why do Children See Them as Robotic Pets Rather Than Canine Machines?
In the not too distant future Intelligent Creatures (robots, smart devices, smart vehicles, smart buildings, etc) will share the everyday living environment of human beings. It is...
Brendan Bartlett, Vladimir Estivill-Castro, Stuart...
CORR
2008
Springer
179views Education» more  CORR 2008»
14 years 9 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...