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SIGCSE
2010
ACM
169views Education» more  SIGCSE 2010»
15 years 8 months ago
Interfaces first (and foremost) with Java
ion is a critical concept that underlies many topics in computing science. For example, in software engineering, the distinction between a component’s behavior and its implement...
Paolo A. G. Sivilotti, Matthew Lang
AIIDE
2006
15 years 3 months ago
Dynamic Game Balancing: An Evaluation of User Satisfaction
User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players,...
Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes,...
CGF
2007
157views more  CGF 2007»
15 years 1 months ago
Mesh Segmentation via Spectral Embedding and Contour Analysis
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Rong Liu, Hao Zhang 0002
BMCBI
2006
99views more  BMCBI 2006»
15 years 1 months ago
Genetic algorithm learning as a robust approach to RNA editing site prediction
Background: RNA editing is one of several post-transcriptional modifications that may contribute to organismal complexity in the face of limited gene complement in a genome. One f...
James Thompson, Shuba Gopal
DIS
2009
Springer
15 years 8 months ago
A Dialectic Approach to Problem-Solving
We analyze the dynamics of problem-solving in a framework which captures two key features of that activity. The first feature is that problem-solving is a social game where a numb...
Éric Martin, Jean Sallantin