A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
In relation to its growth in size and user population, the Internet faces new challenges that have triggered the proposals of value-added network services, e.g., IP multicast, IP ...
We consider the operator mapping problem for in-network stream processing, i.e., the application of a tree of operators in steady-state to multiple data objects that are continuou...
Anne Benoit, Henri Casanova, Veronika Rehn-Sonigo,...
This paper examines the problem of building scalable, fault-tolerant distributed systems from collections of communicating process groups, while maintaining well-defined end-to-en...
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...