We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Tracking of mobile targets is an important application of sensor networks. This is a non-trivial problem as the increased accuracy of tracking results in an overall reduction in th...
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
We consider scheduling real-time distributable threads in the presence of node/link failures and message losses in large-scale network systems. We present a distributed scheduling...
Many multiagent domains where cooperation among agents is crucial to achieving a common goal can be modeled as coalitional games. However, in many of these domains, agents are une...
Yoram Bachrach, Evangelos Markakis, Ariel D. Proca...