Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
This paper studies the problem of realizing a common software clock among a large set of nodes without an external time reference (i.e., internal clock synchronization), any centr...
— We study the issue of handling unknown inter-cell interference in multi-cell environments with antenna arrays at the base stations. First, we demonstrate that the presence of u...
The advent of high-performance networks in conjunction with low-cost, powerful computational engines has made possible the development of a new set of technologies termed computat...
Many network applications that need to distribute content and data to a large number of clients use a hybrid scheme in which one (or more) multicast channel is used in parallel to...