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SIGGRAPH
1999
ACM
15 years 8 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
149
Voted
TPDS
2010
176views more  TPDS 2010»
15 years 2 months ago
Coupling-Based Internal Clock Synchronization for Large-Scale Dynamic Distributed Systems
This paper studies the problem of realizing a common software clock among a large set of nodes without an external time reference (i.e., internal clock synchronization), any centr...
Roberto Baldoni, Angelo Corsaro, Leonardo Querzoni...
146
Voted
INFOCOM
2005
IEEE
15 years 9 months ago
Downlink beamforming algorithms with inter-cell interference in cellular networks
— We study the issue of handling unknown inter-cell interference in multi-cell environments with antenna arrays at the base stations. First, we demonstrate that the presence of u...
Tianmin Ren, Richard J. La
124
Voted
EUROPAR
2003
Springer
15 years 9 months ago
FOBS: A Lightweight Communication Protocol for Grid Computing
The advent of high-performance networks in conjunction with low-cost, powerful computational engines has made possible the development of a new set of technologies termed computat...
Phillip M. Dickens
108
Voted
ESA
2004
Springer
105views Algorithms» more  ESA 2004»
15 years 9 months ago
Time Dependent Multi Scheduling of Multicast
Many network applications that need to distribute content and data to a large number of clients use a hybrid scheme in which one (or more) multicast channel is used in parallel to...
Rami Cohen, Dror Rawitz, Danny Raz