We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Pipelined SRAM-based algorithmic solutions have become competitive alternatives to TCAMs (ternary content addressable memories) for high throughput IP lookup. Multiple pipelines c...
Abstract. We present a distributed multi-scale dead-reckoning (MSDR-D) algorithm for network localization that utilizes local distance and angular information for nearby sensors. T...
Kevin Coogan, Varun Khare, Stephen G. Kobourov, Ba...
We show how the understandability and speed of genetic programming classification algorithms can be improved, without affecting the classification accuracy. By analyzing the dec...
We propose a theoretical framework for specification and analysis of a class of learning problems that arise in open-ended environments that contain multiple, distributed, dynamic...