We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
Social networks provide interesting algorithmic properties that can be used to bootstrap the security of distributed systems. For example, it is widely believed that social networ...
A closed-loop contaminant plume monitoring system is being developed that integrates wireless sensor network based monitoring with numerical models for subsurface plumes. The syst...
Qi Han, Anura P. Jayasumana, Tissa H. Illangasekar...
This paper proposes a macroscopic fluid dynamic model dealing with the flows of information on a telecommunication network with sources and destinations. The model consists of a co...
This article advocates a new computing paradigm, called computing with time, that is capable of efficiently performing a certain class of computation, namely, searching in paralle...