Sciweavers

5966 search results - page 531 / 1194
» Distributed Caching Algorithms for Content Distribution Netw...
Sort
View
161
Voted
NOSSDAV
2004
Springer
15 years 10 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
IMC
2010
ACM
15 years 2 months ago
Measuring the mixing time of social graphs
Social networks provide interesting algorithmic properties that can be used to bootstrap the security of distributed systems. For example, it is widely believed that social networ...
Abedelaziz Mohaisen, Aaram Yun, Yongdae Kim
IPPS
2008
IEEE
15 years 11 months ago
A wireless sensor network based closed-loop system for subsurface contaminant plume monitoring
A closed-loop contaminant plume monitoring system is being developed that integrates wireless sensor network based monitoring with numerical models for subsurface plumes. The syst...
Qi Han, Anura P. Jayasumana, Tissa H. Illangasekar...
SIAMAM
2008
91views more  SIAMAM 2008»
15 years 5 months ago
A Fluid Dynamic Model for Telecommunication Networks with Sources and Destinations
This paper proposes a macroscopic fluid dynamic model dealing with the flows of information on a telecommunication network with sources and destinations. The model consists of a co...
Ciro D'Apice, Rosanna Manzo, Benedetto Piccoli
CJ
2008
108views more  CJ 2008»
15 years 5 months ago
Computing with Time: From Neural Networks to Sensor Networks
This article advocates a new computing paradigm, called computing with time, that is capable of efficiently performing a certain class of computation, namely, searching in paralle...
Boleslaw K. Szymanski, Gilbert Chen