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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 7 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
154
Voted
ICML
2010
IEEE
15 years 7 months ago
Distance dependent Chinese restaurant processes
We develop the distance dependent Chinese restaurant process (CRP), a flexible class of distributions over partitions that allows for nonexchangeability. This class can be used to...
David M. Blei, Peter Frazier
MM
2010
ACM
198views Multimedia» more  MM 2010»
15 years 6 months ago
Analyzing and predicting sentiment of images on the social web
In this paper we study the connection between sentiment of images expressed in metadata and their visual content in the social photo sharing environment Flickr. To this end, we co...
Stefan Siersdorfer, Enrico Minack, Fan Deng, Jonat...
CVPR
2010
IEEE
15 years 6 months ago
Scene understanding by statistical modeling of motion patterns
We present a novel method for the discovery and statistical representation of motion patterns in a scene observed by a static camera. Related methods involving learning of pattern...
Imran Saleemi, Lance Hartung, Mubarak Shah
COR
2010
146views more  COR 2010»
15 years 6 months ago
A search space "cartography" for guiding graph coloring heuristics
We present a search space analysis and its application in improving local search algorithms for the graph coloring problem. Using a classical distance measure between colorings, w...
Daniel Cosmin Porumbel, Jin-Kao Hao, Pascale Kuntz