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MM
2010
ACM
125views Multimedia» more  MM 2010»
15 years 6 months ago
Tenor: making coding practical from servers to smartphones
It has been theoretically shown that performing coding in networked systems, including Reed-Solomon codes, fountain codes, and random network coding, has a clear advantage with re...
Hassan Shojania, Baochun Li
237
Voted
HPCA
2003
IEEE
16 years 7 months ago
A Methodology for Designing Efficient On-Chip Interconnects on Well-Behaved Communication Patterns
As the level of chip integration continues to advance at a fast pace, the desire for efficient interconnects-whether on-chip or off-chip--is rapidly increasing. Traditional interc...
Wai Hong Ho, Timothy Mark Pinkston
PDP
2009
IEEE
16 years 1 months ago
Effects of Job and Task Placement on Parallel Scientific Applications Performance
—this paper studies the influence that task placement may have on the performance of applications, mainly due to the relationship between communication locality and overhead. Thi...
Javier Navaridas, Jose Antonio Pascual, José...
NETGAMES
2006
ACM
16 years 18 days ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
CVPR
2005
IEEE
16 years 8 days ago
The Distinctiveness, Detectability, and Robustness of Local Image Features
We introduce a new method that characterizes typical local image features (e.g., SIFT [9], phase feature [3]) in terms of their distinctiveness, detectability, and robustness to i...
Gustavo Carneiro, Allan D. Jepson
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