We describe a hierarchical probabilistic model for the detection and recognition of objects in cluttered, natural scenes. The model is based on a set of parts which describe the e...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Branch-and-bound algorithms are general methods applicable to various combinatorial optimization problems and parallelization is one of the most hopeful methods to improve these a...
Massive collaborative editing becomes a reality through leading projects such as Wikipedia. This massive collaboration is currently supported with a costly central service. In ord...
The match between a peer-to-peer overlay and the physical Internet infrastructure is a constant issue. Time-constrained peer-to-peer applications such as live streaming systems ar...
Ali Boudani, Yiping Chen, Gilles Straub, Gwendal S...