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NETGAMES
2005
ACM
15 years 3 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
IPSN
2010
Springer
15 years 4 months ago
Distributed genetic evolution in WSN
Wireless Sensor Actuator Networks (WSANs) extend wireless sensor networks through actuation capability. Designing robust logic for WSANs however is challenging since nodes can aï¬...
Philip Valencia, Peter Lindsay, Raja Jurdak
HPCC
2007
Springer
15 years 3 months ago
Online Algorithms for Single Machine Schedulers to Support Advance Reservations from Grid Jobs
Advance Reservations(AR) make it possible to guarantee the QoS of Grid applications by reserving a particular resource capability over a defined time interval on local resources. H...
Bo Li, Dongfeng Zhao
ICASSP
2007
IEEE
15 years 4 months ago
Spatiotemporal Algorithm for Background Subtraction
Background modeling and subtraction is a fundamental task in many computer vision and video processing applications. We present a novel probabilistic background modeling and subtr...
S. Derin Babacan, Thrasyvoulos N. Pappas
TON
2010
188views more  TON 2010»
14 years 4 months ago
Self-Chord: A Bio-Inspired P2P Framework for Self-Organizing Distributed Systems
This paper presents "Self-Chord," a peer-to-peer (P2P) system that inherits the ability of Chord-like structured systems for the construction and maintenance of an overla...
Agostino Forestiero, Emilio Leonardi, Carlo Mastro...