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SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 10 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
133
Voted
ATAL
2003
Springer
15 years 10 months ago
On optimal outcomes of negotiations over resources
We analyse scenarios in which self-interested agents negotiate with each other in order to agree on deals to exchange resources. We consider two variants of the framework, one whe...
Ulrich Endriss, Nicolas Maudet, Fariba Sadri, Fran...
ATAL
2003
Springer
15 years 10 months ago
Robust software via agent-based redundancy
This paper describes how multiagent systems can be used to achieve robust software, one of the major goals of software engineering. The paper first positions itself within the sof...
Michael N. Huhns, Vance T. Holderfield, Rosa Laura...
ATAL
2003
Springer
15 years 10 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
AUSAI
2003
Springer
15 years 10 months ago
Guided Operators for a Hyper-Heuristic Genetic Algorithm
We have recently introduced a hyper-heuristic genetic algorithm (hyper-GA) with an adaptive length chromosome which aims to evolve an ordering of low-level heuristics so as to find...
Limin Han, Graham Kendall
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