This paper deals with the adaptation problem raised by the fact that H.264/AVC standard is rapidly being adopted by content and service providers while at the user side MPEG-2 equ...
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
The OMNeT++ discrete event simulation environment has been publicly available since 1997. It has been created with the simulation of communication networks, multiprocessors and ot...
Abstract. We consider the problem of constructing a proxy-based overlay skeleton tree (POST) in the backbone service domain of a two-tier overlay multicast infrastructure. Spanning...
Multicasting is one of the most important applications in Wireless Ad hoc Networks and the currently emerging Wireless Mesh Networks. In such networks, interference due to the shar...