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SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
15 years 2 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
TASLP
2010
103views more  TASLP 2010»
15 years 2 months ago
Percussion Synthesis Based on Models of Nonlinear Shell Vibration
—The synthesis of sound based on physical models of 2-D percussion instruments is problematic and has been approached only infrequently in the literature. Beyond the computationa...
Stefan Bilbao
TASLP
2010
99views more  TASLP 2010»
15 years 2 months ago
A Virtual Model of Spring Reverberation
—The digital emulation of analog audio effects and synthesis components, through the simulation of lumped circuit components has seen a large amount of activity in recent years; ...
Stefan Bilbao, Julian Parker
TC
2010
15 years 2 months ago
QoS Control for Pipelines of Tasks Using Multiple Resources
We consider soft real-time applications organised as pipelines of tasks using resources of different type (communication, computation, storage). The applications are assumed to be...
Tommaso Cucinotta, Luigi Palopoli
TVCG
2010
142views more  TVCG 2010»
15 years 2 months ago
Illustrative Volume Visualization Using GPU-Based Particle Systems
—Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and...
Roy van Pelt, Anna Vilanova, Huub van de Wetering
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