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SIGGRAPH
1999
ACM
15 years 11 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
PERCOM
2004
ACM
16 years 7 months ago
Supporting Persistent Social Groups in Ubiquitous Computing Environments Using Context-Aware Ephemeral Group Service
In this paper, we analyze the role of the social group in a Ubiquitous Computing (Ubicomp) environment as a source of contextual information. A model is presented to address the s...
Bin Wang, John Bodily, Sandeep K. S. Gupta
CLUSTER
2007
IEEE
16 years 1 months ago
Optimal synchronization frequency for dynamic pipelined computations on heterogeneous systems
— In this paper we give a theoretical model for determining the synchronization frequency that minimizes the parallel execution time of loops with uniform dependencies dynamicall...
Florina M. Ciorba, Ioannis Riakiotakis, Theodore A...
PPAM
2007
Springer
16 years 1 months ago
A Formal Model of Multi-agent Computations
Abstract. The paper contains an extension of a formal model of multiagent computing system developed in previous publications towards considering a more general system state. We pr...
Maciej Smolka
167
Voted
EUROPAR
2005
Springer
16 years 1 months ago
Value Compression for Efficient Computation
A processor’s energy consumption can be reduced by compressing values (data and addresses) that flow through a processor pipeline and gating off portions of data path elements th...
Ramon Canal, Antonio González, James E. Smi...