We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Publish/subscribe systems provide a useful paradigm for selective data dissemination and most of the complexity related to addressing and routing is encapsulated within the network...
— Mutual exclusion is one of the well-studied fundamental primitives in distributed systems. However, the emerging P2P systems bring forward several challenges that can’t be co...
Abstract. DDH extends the idea of dynamic hashing algorithms to distributed systems. DDH spreads data across multiple servers in a network using a novel autonomous location discove...
Current systems for managing workload on clusters of workstations, particularly those available for Linuxbased (Beowulf) clusters, are typically based on traditional process-based...