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137
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SPAA
2010
ACM
15 years 7 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
105
Voted
ICA3PP
2010
Springer
15 years 7 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
139
Voted
HPCC
2009
Springer
15 years 7 months ago
On Instruction-Level Method for Reducing Cache Penalties in Embedded VLIW Processors
Usual cache optimisation techniques for high performance computing are difficult to apply in embedded VLIW applications. First, embedded applications are not always well structur...
Samir Ammenouche, Sid Ahmed Ali Touati, William Ja...
110
Voted
ICS
2001
Tsinghua U.
15 years 7 months ago
Slice-processors: an implementation of operation-based prediction
We describe the Slice Processor micro-architecture that implements a generalized operation-based prefetching mechanism. Operation-based prefetchers predict the series of operation...
Andreas Moshovos, Dionisios N. Pnevmatikatos, Amir...
158
Voted
ISORC
2000
IEEE
15 years 7 months ago
A Vision of the Future for the Air Force (and Perhaps the Whole DoD)
The Air Force has enthusiastically endorsed, at its most senior levels, advanced thinking with regard to the application of information technology. Recently, the notion of a Joint...
Thomas F. Saunders
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