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ICDCS
2011
IEEE
14 years 6 months ago
E-Shadow: Lubricating Social Interaction Using Mobile Phones
—In this paper, we propose E-Shadow, a distributed mobile phone-based local social networking system. E-Shadow has two main components: (1) Local profiles. They enable EShadow u...
Jin Teng, Boying Zhang, Xinfeng Li, Xiaole Bai, Do...
SODA
2012
ACM
177views Algorithms» more  SODA 2012»
13 years 8 months ago
Stochastic coalescence in logarithmic time
The following distributed coalescence protocol was introduced by Dahlia Malkhi in 2006 motivated by applications in social networking. Initially there are n agents wishing to coal...
Po-Shen Loh, Eyal Lubetzky
SIGMETRICS
2012
ACM
257views Hardware» more  SIGMETRICS 2012»
13 years 8 months ago
Fair sampling across network flow measurements
Sampling is crucial for controlling resource consumption by internet traffic flow measurements. Routers use Packet Sampled NetFlow [9], and completed flow records are sampled in...
Nick G. Duffield
ICDCS
2012
IEEE
13 years 8 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...

Publication
247views
17 years 4 months ago
A Survey of Protocols and Open Issues in ATM Multipoint Communication
Asynchronous transfer mode (ATM) networks must define multicast capabilities in order to efficiently support numerous applications, such as video conferencing and distributed appli...
Sonia Fahmy, Raj Jain, Shivkumar Kalyanaraman, Roh...