This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Internet-scale security incidents are becoming increasingly common, and the researchers need tools to replicate and study them in a controlled setting. Current network simulators,...
— Multi-server and multi-queue architectures are common mechanisms used in a large variety of applications (call centers, Web services, computer systems). One of the major motiva...
The objective of this paper is to present how to design a system that can accommodate additional functionality with either no changes to the design or adding architectural modules...
Wei Zheng, Jike Chong, Claudio Pinello, Sri Kanaja...
A novel region-based multiple object tracking framework based on Kalman filtering and elastic matching is proposed. The proposed Kalman filtering-elastic matching model is gener...