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ATAL
2005
Springer
15 years 10 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ATAL
2005
Springer
15 years 10 months ago
A polynomial algorithm for decentralized Markov decision processes with temporal constraints
One of the difficulties to adapt MDPs for the control of cooperative multi-agent systems, is the complexity issued from Decentralized MDPs. Moreover, existing approaches can not ...
Aurélie Beynier, Abdel-Illah Mouaddib
ATAL
2005
Springer
15 years 10 months ago
Emotion based adaptive reasoning for resource bounded agents
In the design of resource bounded agents, high-level cognitive activities, such as reasoning, raise important problems related both to the adaptive ability and to the computationa...
Luís Morgado, Graça Gaspar
ATAL
2005
Springer
15 years 10 months ago
An online POMDP algorithm for complex multiagent environments
In this paper, we present an online method for POMDPs, called RTBSS (Real-Time Belief Space Search), which is based on a look-ahead search to find the best action to execute at e...
Sébastien Paquet, Ludovic Tobin, Brahim Cha...
ATAL
2005
Springer
15 years 10 months ago
How local is that optimum? k-optimality for DCOP
In multi-agent systems where sets of joint actions (JAs) are generated, metrics are needed to evaluate these sets and efficiently allocate resources for the many JAs. For the case...
Jonathan P. Pearce, Rajiv T. Maheswaran, Milind Ta...