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WSCG
2004
165views more  WSCG 2004»
15 years 2 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
INFORMATICALT
2006
116views more  INFORMATICALT 2006»
15 years 1 months ago
An Agent-Based Best Effort Routing Technique for Load Balancing
Abstract. Several best effort schemes (next-hop routing) are used to transport the data in the Internet. Some of them do not perform flexible route computations to cope up with the...
Sunilkumar S. Manvi, Pallapa Venkataram
144
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SIGMETRICS
2008
ACM
131views Hardware» more  SIGMETRICS 2008»
15 years 1 months ago
On the design of hybrid peer-to-peer systems
In this paper, we consider hybrid peer-to-peer systems where users form an unstructured peer-to-peer network with the purpose of assisting a server in the distribution of data. We...
Stratis Ioannidis, Peter Marbach
OIR
2011
226views Neural Networks» more  OIR 2011»
14 years 4 months ago
Understanding Knowledge Sharing in Virtual Communities: An Integration of Expectancy Disconfirmation and Justice Theories
This paper integrates expectancy disconfirmation theory and justice theory to construct a model for investigating the motivations behind people’s knowledge sharing in open profe...
Chao-Min Chiu, Eric T. G. Wang, Fu-Jong Shih, Yi-W...
ANCS
2011
ACM
14 years 1 months ago
A Scalability Study of Enterprise Network Architectures
The largest enterprise networks already contain hundreds of thousands of hosts. Enterprise networks are composed of Ethernet subnets interconnected by IP routers. These routers re...
Brent Stephens, Alan L. Cox, Scott Rixner, T. S. E...