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CGF
2004
98views more  CGF 2004»
14 years 11 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
COMCOM
2004
98views more  COMCOM 2004»
14 years 11 months ago
Proactive resource provisioning
Allocating resources in networks to QoS flows may require undesirable delays or costs. We consider a dynamic Service Level Agreement (SLA) negotiation scheme between peer autonomo...
Eric Chi, Michael Fu, Jean C. Walrand
CORR
2004
Springer
191views Education» more  CORR 2004»
14 years 11 months ago
Artificial Intelligence and Systems Theory: Applied to Cooperative Robots
- This paper describes an approach to the design of a population of cooperative robots based on concepts borrowed from Systems Theory and Artificial Intelligence The research has b...
Pedro U. Lima, Luís M. M. Custódio
CCR
2002
98views more  CCR 2002»
14 years 11 months ago
Efficient flooding with Passive Clustering (PC) in ad hoc networks
An ad hoc network is a fast deployable selfconfiguring wireless network characterized by node mobility, dynamic topology structure, unreliable media and limited power supply. Node...
Taek Jin Kwon, Mario Gerla
CN
2002
195views more  CN 2002»
14 years 11 months ago
A simulation study of the OSPF-OMP routing algorithm
Open shortest path first (OSPF) is the most widely used internal gateway routing protocol on the Internet. However, one shortcoming is that it does not take advantage of the exist...
G. Michael Schneider, Tamás Németh
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