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ICCCN
2007
IEEE
16 years 1 months ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
ICDCSW
2007
IEEE
16 years 1 months ago
UBCA: Utility-Based Clustering Architecture for Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
Brent Lagesse, Mohan Kumar
ICPADS
2007
IEEE
16 years 1 months ago
Federated clusters using the transparent remote Execution (TREx) environment
- Due to the increasing complexity of scientific models, large-scale simulation tools often require a critical amount of computational power to produce results in a reasonable amou...
Richert Wang, Enrique Cauich, Isaac D. Scherson
ICPADS
2007
IEEE
16 years 1 months ago
Statistical trust establishment in wireless sensor networks
Abstract— We present a new distributed approach that establishes reputation-based trust among sensor nodes in order to identify malfunctioning and malicious sensor nodes and mini...
Matthew J. Probst, Sneha Kumar Kasera
ICPP
2007
IEEE
16 years 1 months ago
CPU MISER: A Performance-Directed, Run-Time System for Power-Aware Clusters
Performance and power are critical design constraints in today’s high-end computing systems. Reducing power consumption without impacting system performance is a challenge for t...
Rong Ge, Xizhou Feng, Wu-chun Feng, Kirk W. Camero...