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INFOCOM
2009
IEEE
16 years 1 months ago
On Mechanism Design without Payments for Throughput Maximization
—It is well-known that the overall efficiency of a distributed system can suffer if the participating entities seek to maximize their individual performance. Consequently, mecha...
Thomas Moscibroda, Stefan Schmid
INFOCOM
2009
IEEE
16 years 1 months ago
Interference-Aware MAC Protocol for Wireless Networks by a Game-Theoretic Approach
—We propose an interference-aware MAC protocol using a simple transmission strategy motivated by a gametheoretic approach. We formulate a channel access game, which considers nod...
HyungJune Lee, Hyukjoon Kwon, Arik Motskin, Leonid...
WINE
2009
Springer
184views Economy» more  WINE 2009»
16 years 29 days ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
ATAL
2009
Springer
16 years 28 days ago
A framework for monitoring agent-based normative systems
The behaviours of autonomous agents may deviate from those deemed to be for the good of the societal systems of which they are a part. Norms have therefore been proposed as a mean...
Sanjay Modgil, Noura Faci, Felipe Rech Meneguzzi, ...
ATAL
2009
Springer
16 years 28 days ago
Analyzing the tradeoffs between breakup and cloning in the context of organizational self-design
Organizational Self-Design (OSD) has been proposed as an approach to constructing suitable organizations at runtime in which the agents are responsible for constructing their own ...
Sachin Kamboj