We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide a user the transparency of anywhere, anyplace, anytime computing. Pervasive compu...
K. Kalapriya, S. K. Nandy, Deepti Srinivasan, R. U...
This paper describes a Web-services-based system which we have developed to enable organizations to semi-automatically preserve their digital collections by dynamically discoverin...
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
We present a conceptual mediation framework that features three layers of mediators: presence, integration, and homogenization layers that work together in a peer-to-peer (p2p) ma...
Onyeka Ezenwoye, Raimund K. Ege, Li Yang, Qasem Kh...