Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Abstract. Gradients are distributed distance estimates used as a building block in many sensor network applications. In large or long-lived deployments, it is important for the est...
Jacob Beal, Jonathan Bachrach, Daniel Vickery, Mar...
We present the -calculus, a process calculus for formally modeling and reasoning about Mobile Ad Hoc Wireless Networks (MANETs) and their protocols. The -calculus naturally capture...
Auto-configuration is a desirable goal in implementing mobile ad hoc networks. Specifically, automated dynamic assignment (without manual intervention) of IP addresses is desirabl...
We study the problem of aggregating data from a sparse set of nodes in a wireless sensor network. This is a common situation when a sensor network is deployed to detect relatively...
Jie Gao, Leonidas J. Guibas, Nikola Milosavljevic,...