Sciweavers

3967 search results - page 144 / 794
» Distributed Games and Distributed Control for Asynchronous S...
Sort
View
IPPS
2000
IEEE
15 years 10 months ago
Quality of Service Negotiation for Distributed, Dynamic Real-Time Systems
Dynamic, distributed, real-time systems control an environment that varies widely without any time-invariant statistical or deterministic characteristic, are spread across multiple...
Charles Cavanaugh, Lonnie R. Welch, Behrooz Shiraz...
IPPS
1999
IEEE
15 years 10 months ago
An Adaptive, Distributed Airborne Tracking System ("process the Right Tracks at the Right Time")
This paper describes a United States Air Force Advanced Technology Demonstration (ATD) that applied value-based scheduling to produce an adaptive, distributed tracking component ap...
Raymond K. Clark, E. Douglas Jensen, Arkady Kanevs...
ATAL
2008
Springer
15 years 8 months ago
Coalition game-based distributed coverage of unknown environments by robot swarms
We consider the problem of distributed exploration or coverage of an unknown environment by a swarm of mobile minirobots that have limited memory, computation and communication ca...
Ke Cheng, Prithviraj Dasgupta
IPPS
2002
IEEE
15 years 11 months ago
System-Level Analysis for MPEG-4 Decoding on a Multi-Processor Architecture
The convergence of TV and new features such as Internet and games, requires a generic media-processing platform, that enables simultaneous execution of very diverse tasks, ranging...
Egbert G. T. Jaspers, Erik B. van der Tol, Peter H...
HASE
2007
IEEE
15 years 10 months ago
Validation Support for Distributed Real-Time Embedded Systems in VDM++
We present a tool-supported approach to the validation of system-level timing properties in formal models of distributed real-time embedded systems. Our aim is to provide system a...
John S. Fitzgerald, Simon Tjell, Peter Gorm Larsen...