Sciweavers

3967 search results - page 182 / 794
» Distributed Games and Distributed Control for Asynchronous S...
Sort
View
CRIWG
2004
15 years 7 months ago
Distributed Dynamic-Locking in Real-Time Collaborative Editing Systems
In this paper, a Customizable and Dynamic Locking (CDL) scheme is proposed for concurrency control in Internet-based real-time collaborative editors. The idea of dynamic-locking is...
Xianghua Xu, Jiajun Bu, Chun Chen, Yong Li 0004
ICDCSW
2005
IEEE
16 years 22 hour ago
Measurement-Based Peer-to-Peer Grouping for Networked Virtual Environment
Networked games are newly emerging and increasing applications in the Internet community. Multiplayer Online Game (MOG) is one of such applications that can accommodate many users...
Hajime Sogawa, Niwat Thepvilojanapong, Hiroki Sait...
216
Voted
ECRTS
2009
IEEE
15 years 4 months ago
Generalized Tardiness Quantile Metric: Distributed DVS for Soft Real-Time Web Clusters
Performing QoS (Quality of Service) control in large computing systems requires an on line metric that is representative of the real state of the system. The Tardiness Quantile Me...
Luciano Bertini, Julius C. B. Leite, Daniel Moss&e...
AINA
2006
IEEE
16 years 14 days ago
Distributed Key Management for Secure Role based Messaging
Secure Role Based Messaging (SRBM) augments messaging systems with role oriented communication in a secure manner. Role occupants can sign and decrypt messages on behalf of roles....
Gansen Zhao, Sassa Otenko, David W. Chadwick
178
Voted
ICDCS
1990
IEEE
15 years 10 months ago
Implementing Fault-Tolerant Distributed Applications
This paper develops some control structures suitable for composing fault-tolerant distrib uted applications using atomic actions (atomic transactions) as building blocks, and then...
Santosh K. Shrivastava, Stuart M. Wheater