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WWW
2004
ACM
16 years 7 months ago
Event synchronization for interactive cyberdrama generation on the web: a distributed approach
The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...
Stefano Ferretti, Marco Roccetti
GCC
2007
Springer
16 years 18 days ago
Spaces: Support for Decoupled Communication in Wide-Area Parallel Applications
Wide-area distributed systems like computational grids are emergent infrastructures for high-performance parallel applications. On these systems, communication mechanisms have to ...
Philip Chan, David Abramson
CGI
2006
IEEE
16 years 15 days ago
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
In recent years, large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer onl...
Pedro Morillo, W. Moncho, Juan M. Orduña, J...
MM
2010
ACM
167views Multimedia» more  MM 2010»
15 years 6 months ago
Improving online gaming quality using detour paths
We study the problem of improving the user perceived quality of online games in which multiple players form a game session and exchange game-state updates over an overlay network....
Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
16 years 21 days ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...