Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
We present the development and experimentation of a distributed system for pervasive video communication on gigabit networks. We have implemented an event-based control mechanism f...
Yan Grunenberger, Phuong Hoang Nguyen, Gilles Priv...
This paper presents an innovative hierarchical feedback adaptation method that efficiently controls the dynamic QoS behavior of real-time distributed data-flow applications, such ...
In large systems, it is important for agents to learn to act effectively, but sophisticated multi-agent learning algorithms generally do not scale. An alternative approach is to ï...