Sciweavers

3967 search results - page 211 / 794
» Distributed Games and Distributed Control for Asynchronous S...
Sort
View
CONCUR
2007
Springer
16 years 21 days ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
PRESENCE
2007
156views more  PRESENCE 2007»
15 years 6 months ago
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states. As users are geog...
Dongman Lee, Mingyu Lim, Seunghyun Han, Kyungmin L...
SAC
2011
ACM
14 years 9 months ago
Site-autonomous distributed semantic caching
Semantic caching augments cached data with a semantic description of the data. These semantic descriptions can be used to improve execution time for similar queries by retrieving ...
Norvald H. Ryeng, Jon Olav Hauglid, Kjetil N&oslas...
CEC
2007
IEEE
16 years 26 days ago
Evolving cooperation in the non-iterated prisoner's dilemma: A social network inspired approach
— Online service provision is becoming increasingly decentralized as system designers pursue the benefits gained from utilizing nodes at the periphery of the network. However, d...
T. S. Ellis, X. Yao
CORR
2010
Springer
197views Education» more  CORR 2010»
15 years 5 months ago
Hedonic Coalition Formation for Distributed Task Allocation among Wireless Agents
—Autonomous wireless agents such as unmanned aerial vehicles, mobile base stations, or self-operating wireless nodes present a great potential for deployment in next-generation w...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...