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SODA
2010
ACM
173views Algorithms» more  SODA 2010»
16 years 2 months ago
Distributed Agreement with Optimal Communication Complexity
We consider the problem of fault-tolerant agreement in a crash-prone synchronous system. We present a new randomized consensus algorithm that achieves optimal communication effici...
Seth Gilbert, Dariusz Kowalski
ATAL
2007
Springer
15 years 11 months ago
Regret based dynamics: convergence in weakly acyclic games
Regret based algorithms have been proposed to control a wide variety of multi-agent systems. The appeal of regretbased algorithms is that (1) these algorithms are easily implement...
Jason R. Marden, Gürdal Arslan, Jeff S. Shamm...
TROB
2002
127views more  TROB 2002»
15 years 4 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
TON
1998
186views more  TON 1998»
15 years 4 months ago
Virtual path control for ATM networks with call level quality of service guarantees
— The configuration of virtual path (VP) connection services is expected to play an important role in the operation of large-scale asynchronous transfer mode (ATM) networks. A m...
Nikolaos Anerousis, Aurel A. Lazar
ACSD
2005
IEEE
126views Hardware» more  ACSD 2005»
15 years 10 months ago
Modelling and Analysis of Distributed Simulation Protocols with Distributed Graph Transformation
This paper presents our approach to model distributed discrete event simulation systems in the framework of distributed graph transformation. We use distributed typed attributed g...
Juan de Lara, Gabriele Taentzer