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VRST
1997
ACM
15 years 7 months ago
Modeling and rendering of outdoor scenes for distributed virtual environments
Abstract. We present an approach for modeling and realtime rendering of outdoor scenes, for use in virtual reality applications such as flight simulators and multi-user virtual env...
Dieter Schmalstieg, Michael Gervautz
NOMS
2010
IEEE
172views Communications» more  NOMS 2010»
15 years 1 months ago
WiMFlow: a distributed, self-adaptive architecture for flow monitoring in Wireless Mesh Networks
—We present WiMFlow, a dynamic and self-organized flow monitoring framework in Wireless Mesh Networks. The protocol allows for an autonomic organization of the probes, with the ...
Cristian Popi, Olivier Festor
IROS
2007
IEEE
175views Robotics» more  IROS 2007»
15 years 9 months ago
Simulation and weights of multiple cues for robust object recognition
Reliable recognition of objects is an important capabaility in the progress towards getting agents to accomplish and assist in a variety of useful tasks such as search and rescue ...
Sarah Aboutalib, Manuela M. Veloso
PAM
2004
Springer
15 years 8 months ago
Measurements and Laboratory Simulations of the Upper DNS Hierarchy
Given that the global DNS system, especially at the higher root and top-levels, experiences significant query loads, we seek to answer the following questions: (1) How does the ch...
Duane Wessels, Marina Fomenkov, Nevil Brownlee, Ki...
FLAIRS
2004
15 years 4 months ago
Physical Approximations for Urban Fire Spread Simulations
The issue of fire propagation in cities is of obvious importance to Civil Authorities, but does present issues of computational complexity. Our basic assumption is that some event...
Daniel J. Bertinshaw, Hans W. Guesgen