Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
To fully understand the underlying architecture of an object-oriented software system, both static and dynamic analyses are needed. Dynamic reverse engineering techniques are espe...
We introduce a video retargeting method that achieves high-quality resizing to arbitrary aspect ratios for complex videos containing diverse camera and dynamic motions. Previous c...
Yu-Shuen Wang, Hui-Chih Lin, Olga Sorkine, Tong-Ye...
The standard approach to the classification of objects is to consider the examples as independent and identically distributed (iid). In many real world settings, however, this ass...
In recent years realistic input models for geometric algorithms have been studied. The most important models introduced are fatness, low density, unclutteredness, and small simple...
Mark de Berg, Haggai David, Matthew J. Katz, Mark ...