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ICMCS
2005
IEEE
135views Multimedia» more  ICMCS 2005»
15 years 9 months ago
Retrieving, Adapting and Delivering Multimedia Content Using a Mobile Agent Architecture
An integrated, reconfigurable, adaptable and open system for mining, indexing and retrieving multimedia information based on a mobile agent technology scheme is presented. The sys...
Nikolaos Papadakis, Anastasios D. Doulamis, Dimitr...
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 8 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
HPDC
2008
IEEE
15 years 4 months ago
Code coverage, performance approximation and automatic recognition of idioms in scientific applications
Basic data flow patterns which we call idioms, such as stream, transpose, reduction, random access and stencil, are common in scientific numerical applications. We hypothesize tha...
Jiahua He, Allan Snavely, Rob F. Van der Wijngaart...
WWW
2008
ACM
16 years 4 months ago
Anycast CDNS revisited
Because it is an integral part of the Internet routing apparatus, and because it allows multiple instances of the same service to be "naturally" discovered, IP Anycast h...
Hussein A. Alzoubi, Seungjoon Lee, Michael Rabinov...
143
Voted
CORR
2010
Springer
186views Education» more  CORR 2010»
15 years 4 months ago
Capacitated Caching Games
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
Ragavendran Gopalakrishnan, Dimitrios Kanoulas, Na...