Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
Large Virtual Worlds (VWs) are increasingly common in the computer graphics areas of simulation, games, geospatial or scientific visualisation. In such VWs, simulated motion of th...
Advances in parallel computation are of central importance to Artificial Intelligence due to the significant amount of time and space their programs require. Functional languages ...
Abstract. In the Internet of Things several objects with network capabilities are connected over a self-configured local network with other objects to interact and share knowledge...
In this paper we suggest a conceptual architecture for music systems, designed to shift the control over a shared urban space to the users themselves, and also to encourage social...