Social virtual worlds (SVWs) have become increasingly popular spaces for social interaction. To be attractive to engage with, maintaining a sufficient base of active users is a si...
Immersive telecommunication is a new challenging field that enables a user to share a virtual space with remote participants. The main objective is to offer rich communication moda...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Myo-Taeg ...
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
What distinguishes e-commerce from ordinary commerce? What distinguishes it from distributed computation? In this paper we propose a performative theory of e-commerce, drawing on ...
This article investigates the growing complexity and connectivity between two former separated interaction spaces – the real and the virtual world. It is our attempt to augment ...