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» Distributed Interaction in Virtual Spaces
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122
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ICIAP
2005
ACM
16 years 3 months ago
Interactive, Mobile, Distributed Pattern Recognition
As the accuracy of conventional classifiers, based only on a static partitioning of feature space, appears to be approaching a limit, it may be useful to consider alternative appro...
George Nagy
VRCAI
2009
ACM
15 years 10 months ago
Modelling socially intelligent virtual humans
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Nadia Magnenat-Thalmann
129
Voted
DISCEX
2003
IEEE
15 years 8 months ago
Analyzing Interaction Between Distributed Denial of Service Attacks And Mitigation Technologies
Under sponsorship of the Defense Advanced Research Projects Agency’s (DARPA) Fault Tolerant Networks (FTN) program, The Johns Hopkins University Applied Physics Laboratory (JHU/...
W. J. Blackert, D. M. Gregg, A. K. Castner, E. M. ...
ICIDS
2010
Springer
15 years 22 days ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
CHI
2005
ACM
16 years 3 months ago
Traveling blues: the effect of relocation on partially distributed teams
This experimental study looks at how relocation affected the collaboration patterns of partially-distributed work groups. Partially distributed teams have part of their membership...
Nathan Bos, Judith S. Olson, Arik Cheshin, Yong-Su...