Sciweavers

1045 search results - page 59 / 209
» Distributed Interaction in Virtual Spaces
Sort
View
140
Voted
VTC
2007
IEEE
100views Communications» more  VTC 2007»
15 years 9 months ago
Space-Time Trellis Coding Exploiting Superimposed Transmissions in Half-Duplex Relay Networks
— This work presents and analyzes a cooperative relaying approach which offers large scale spatial diversity and an additional coding advantage in a virtual antenna array. It uti...
Peter Rost, Gerhard Fettweis
134
Voted
ACMACE
2007
ACM
15 years 7 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
119
Voted
IV
2000
IEEE
99views Visualization» more  IV 2000»
15 years 7 months ago
DILEWA: The DIstributed Learning Environment Without Avatars
Nowadays multi-user VR systems are mostly aimed to social interaction, whereas exploitation of shared virtual environment for educational purposes has been mainly left aside. We i...
Michal Masa, Jiri Zara
130
Voted
AMET
1998
Springer
15 years 7 months ago
SICS MarketSpace - An Agent-Based Market Infrastructure
We present a simple and uniform communication framework for an agent-based market infrastructure, the goal of which is to enable automation of consumer goods markets distributed ov...
Joakim Eriksson, Niclas Finne, Sverker Janson
133
Voted
VR
2009
IEEE
140views Virtual Reality» more  VR 2009»
15 years 10 months ago
A Distributed Cooperative Framework for Continuous Multi-Projector Pose Estimation
We present a novel calibration framework for multi-projector displays that achieves continuous geometric calibration by estimating and refining the poses of all projectors in an ...
Tyler Johnson, Greg Welch, Henry Fuchs, Eric La Fo...