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» Distributed Interaction in Virtual Spaces
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151
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IPPS
1994
IEEE
15 years 7 months ago
Shared Virtual Memory and Generalized Speedup
Generalized speedup is de ned as parallel speed over sequential speed. In this paper the generalized speedup and its relation with other existing performance metrics, such as trad...
Xian-He Sun, Jianping Zhu
DAC
2008
ACM
16 years 4 months ago
Specify-explore-refine (SER): from specification to implementation
Driven by increasing complexity and reliability demands, the Japanese Aerospace Exploration Agency (JAXA) in 2004 commissioned development of ELEGANT, a complete SpecC-based envir...
Andreas Gerstlauer, Junyu Peng, Dongwan Shin, Dani...
140
Voted
MM
1993
ACM
104views Multimedia» more  MM 1993»
15 years 7 months ago
Panoramic Overviews for Navigating Real-World Scenes
This paper describes an interface which helps people maintain a sense of spatial context while navigating virtual real-world scenes. First, a single panoramic image of the entire ...
Laura Teodosio, Michael Mills
151
Voted
HCI
2009
15 years 1 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
104
Voted
ICAT
2007
IEEE
15 years 10 months ago
Photorealistic VR Games?
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
Salvatore Livatino