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» Distributed Interaction in Virtual Spaces
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111
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EVOW
2004
Springer
15 years 9 months ago
Aesthetic Video Filter Evolution in an Interactive Real-Time Framework
A data-flow network-based interactive evolutionary design framework is presented which will provide a testbed for the development and exploration of a diverse range of visual arti...
Matthew Lewis
146
Voted
CHI
2009
ACM
16 years 4 months ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
118
Voted
ISPA
2004
Springer
15 years 9 months ago
VIOLIN: Virtual Internetworking on Overlay Infrastructure
We propose a novel alternative to application-level overlays called VIOLIN, or Virtual Internetworking on OverLay INfrastructure. Inspired by recent advances in virtual machines, ...
Xuxian Jiang, Dongyan Xu
139
Voted
AFRIGRAPH
2001
ACM
15 years 7 months ago
Experiences in porting a virtual reality system to Java
Practical experience in porting a large virtual reality system from C/C++ to Java indicates that porting this type of real-time application is both feasible, and has several merit...
Shaun Bangay
133
Voted
WMASH
2004
ACM
15 years 9 months ago
Proximity services supporting network virtual memory in mobile devices
Wireless networked embedded terminals like personal digital assistants, cell-phones or sensor nodes are typically memory constrained devices. This limitation prevents the developm...
Emanuele Lattanzi, Andrea Acquaviva, Alessandro Bo...