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FPLAY
2008
15 years 6 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ISSTA
2007
ACM
15 years 6 months ago
Instrumenting where it hurts: an automatic concurrent debugging technique
As concurrent and distributive applications are becoming more common and debugging such applications is very difficult, practical tools for automatic debugging of concurrent appl...
Rachel Tzoref, Shmuel Ur, Elad Yom-Tov
LREC
2010
236views Education» more  LREC 2010»
15 years 6 months ago
ProPOSEC: A Prosody and PoS Annotated Spoken English Corpus
We have previously reported on ProPOSEL, a purpose-built Prosody and PoS English Lexicon compatible with the Python Natural Language ToolKit. ProPOSEC is a new corpus research res...
Claire Brierley, Eric Atwell
LREC
2008
101views Education» more  LREC 2008»
15 years 6 months ago
The QALL-ME Benchmark: a Multilingual Resource of Annotated Spoken Requests for Question Answering
This paper presents the QALL-ME benchmark, a multilingual resource of annotated spoken requests in the tourism domain, freely available for research purposes. The languages curren...
Elena Cabrio, Milen Kouylekov, Bernardo Magnini, M...
SCAI
2008
15 years 6 months ago
Sharing Moral Responsibility with Robots: A Pragmatic Approach
Roboethics is a recently developed field of applied ethics which deals with the ethical aspects of technologies such as robots, ambient intelligence, direct neural interfaces and i...
Gordana Dodig-Crnkovic, Daniel Persson
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