In this paper we apply the recent notion of anytime universal intelligence tests to the evaluation of a popular reinforcement learning algorithm, Q-learning. We show that a general...
Cooperative games are those in which both agents share the same payoff structure. Valuebased reinforcement-learning algorithms, such as variants of Q-learning, have been applied t...
Leonid Peshkin, Kee-Eung Kim, Nicolas Meuleau, Les...
In this paper we examine the relationship between emergent social network characteristics in a computer-supported collaborative learning course and locus of control. An emergent c...
Michael Stefanone, Jeffrey T. Hancock, Geri Gay, A...
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
: The use of Open-Learner Modelling (OLM) within Intelligent Learning Environments is becoming more common. By allowing learners a greater control over their learning experience, O...