Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Developing a distributed application for mobile resource constrained devices is a difficult and error-prone task that requires awareness of several system-level details (e.g., faul...
The MObile Teamwork Infrastructure for Organizations Networking (MOTION) 1 service platform that we have designed and implemented addresses an emerging requirement in the daily bu...
Pascal Fenkam, Engin Kirda, Schahram Dustdar, Hara...
Pict project. We define two levels of abstraction as calculi with precise semantics: a low-level Nomadic π calculus with migration and location-dependent communication, and a hig...
Peter Sewell, Pawel T. Wojciechowski, Asis Unyapot...
Mobile agents are a useful paradigm for the development of complex Internet applications. However, the effective development of mobile agent applications requires suitable models ...