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ICDCS
2012
IEEE
13 years 2 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
ECCV
2004
Springer
16 years 1 months ago
Human Pose Estimation Using Learnt Probabilistic Region Similarities and Partial Configurations
Abstract. A model of human appearance is presented for efficient pose estimation from real-world images. In common with related approaches, a high-level model defines a space of co...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...
HIPC
2007
Springer
15 years 6 months ago
Channel Adaptive Real-Time MAC Protocols for a Two-Level Heterogeneous Wireless Network
Abstract. Wireless technology is becoming an attractive mode of communication for real-time applications in typical settings such as in an industrial setup because of the tremendou...
Kavitha Balasubramanian, G. Sudha Anil Kumar, G. M...
CVPR
2010
IEEE
15 years 7 months ago
Estimating Optical Properties of Layered Surfaces Using the Spider Model
Many object surfaces are composed of layers of different physical substances, known as layered surfaces. These surfaces, such as patinas, water colors, and wall paintings, have mo...
Tetsuro Morimoto, Robby Tan, Rei Kawakami, Katsush...
COLCOM
2008
IEEE
15 years 6 months ago
Replication in Overlay Networks: A Multi-objective Optimization Approach
Recently, overlay network-based collaborative applications such as instant messaging, content sharing, and Internet telephony are becoming increasingly popular. Many of these appli...
Osama Al-Haj Hassan, Lakshmish Ramaswamy, John A. ...