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» Distributed Optimization in Adaptive Networks
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AIIDE
2009
15 years 4 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
ICC
2009
IEEE
147views Communications» more  ICC 2009»
15 years 10 months ago
Distributed Quality-Lifetime Maximization in Wireless Video Sensor Networks
—Owing to the availability of low-cost and low-power CMOS cameras, Wireless Video Sensor Networks (WVSN) has recently become a reality. However video encoding is still a costly p...
Eren Gürses, Yuan Lin, Raouf Boutaba
CISS
2008
IEEE
15 years 9 months ago
Distributed algorithm and reversible network
Motivated to design a feasible optical network architecture for the future Internet, we address the question of scheduling (wavelength assignment) in an optical network. The key ch...
Shreevatsa Rajagopalan, Devavrat Shah
IJITN
2010
177views more  IJITN 2010»
15 years 17 days ago
Real-Time Query Processing on Live Videos in Networks of Distributed Cameras
With the proliferation of inexpensive cameras and the availability of high-speed wired and wireless networks, systems of distributed cameras are becoming an enabling technology fo...
Rui Peng, Alexander J. Aved, Kien A. Hua
ICASSP
2011
IEEE
14 years 7 months ago
Distributed LCMV beamforming in wireless sensor networks with node-specific desired signals
We consider distributed linearly constrained minimum variance (LCMV) beamforming in a wireless sensor network. Each node computes an LCMV beamformer with node-specific constraint...
Alexander Bertrand, Marc Moonen