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127
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NETGAMES
2004
ACM
15 years 8 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
110
Voted
PLDI
2004
ACM
15 years 8 months ago
Vectorization for SIMD architectures with alignment constraints
When vectorizing for SIMD architectures that are commonly employed by today’s multimedia extensions, one of the new challenges that arise is the handling of memory alignment. Pr...
Alexandre E. Eichenberger, Peng Wu, Kevin O'Brien
137
Voted
PLDI
2004
ACM
15 years 8 months ago
Symbolic pointer analysis revisited
Pointer analysis is a critical problem in optimizing compiler, parallelizing compiler, software engineering and most recently, hardware synthesis. While recent efforts have sugges...
Jianwen Zhu, Silvian Calman
150
Voted
SAC
2004
ACM
15 years 8 months ago
Towards a flexible, process-oriented IT architecture for an integrated healthcare network
Healthcare information systems play an important role in improving healthcare quality. As providing healthcare increasingly changes from isolated treatment episodes towards a cont...
Mario Beyer, Klaus Kuhn, Christian Meiler, Stefan ...
SENSYS
2004
ACM
15 years 8 months ago
The dynamic behavior of a data dissemination protocol for network programming at scale
To support network programming, we present Deluge, a reliable data dissemination protocol for propagating large data objects from one or more source nodes to many other nodes over...
Jonathan W. Hui, David E. Culler